In addition, Steam users will be able to play the DLSS 2 supported Warhaven demo until June 26, just before its release. The demo will have 6 soldiers, 4 undead, 4 maps and 2 modes. Thanks to NVIDIA DLSS 3, when Warhaven officially launches in the fall, much more performance will be achieved from the game, and system latency will be reduced thanks to NVIDIA Reflex.
NVIDIA DLSS 3 Plugin Released for Unreal Engine 5.2
Unreal Engine is an advanced real-time 3D production tool open to everyone that gives game developers and producers full control and freedom to create stunning 3D content, design interactive experiences, and create immersive virtual worlds.
Today, Epic Games’ Unreal Engine is being enhanced with a Frame Generation plugin for Unreal Engine 5.2. Now all Unreal Engine developers and content creators can take advantage of DLSS 3’s AI-powered performance boost.
Unreal Engine developers can start their journey with help from the NVIDIA plug-in integration blog, and take advantage of Epic Games’ Inside Unreal interview with NVIDIA developers, which includes detailed reviews of the new Unreal Engine 5.2 plug-in.
DLSS Games
It continues on its way without slowing down with the upcoming games supported by DLSS technology:
- Land Of The Vikings (released with DLSS 2)
- Warhaven demo (released with DLSS 2 support until June 26)
- Trepang2 (released with DLSS 2 support)
- Need for Speed Unbound (Chapter 3 is out with support for DLSS 3)
- Forever Skies (released July 22 with DLSS 2 support)
“NVIDIA DLSS 3 delivers stunning frame generation technology, and the Unreal Engine 5.2 plug-in allows developers to achieve higher quality and performance when making their games,” said Nick Penwarden, Epic Games VP of Engineering.