Days Gone, which was released for Sony PlayStation 4 and presented to PC players last year, has been one of the most controversial productions in Sony PlayStation history. Although the game is loved by some, a large audience, including Sony’s management staff, turned their noses to the production. The game’s executive producer and former Sony employee Jeff Ross explained why the game was disappointing.
Days Gone producer admits his mistakes
During the PS4’s lifetime, several AAA-quality action-adventure games were released by Sony. Many productions, such as the new generation God of War, Uncharted 4 and Horizon: Zero Down, that received very positive feedback from both review sites and players, made Sony PlayStation producers and players happy.
Among these productions, the one that received the most criticism and polarized the players the most was the action-survival genre Days Gone, released in 2019. The game did not satisfy Sony so much that he decided to part ways with the game’s executive producer, Jeff Ross. Ross conducted an interview with USAToday this week and offered self-criticism of the production.
Speaking to USAToday, Ross admitted that the boss fights in the game are mostly badly designed. Taking Skizzo, one of the last fights in the game, to a different side, Ross said that this fight was almost ‘awful’ and disappointed him.
He also said that one of the biggest problems his team is facing is that they are sacrificing artificial intelligence in order to preserve the atmosphere. He added that the game was designed to be able to shoot only the parts that the character could see during the design period, but they had to abandon this idea.
So what do you guys think of Days Gone? Do you think the game is being criticized more than necessary or is Sony justified in its reaction? Do not forget to share your views with us in the comments section.