Ray tracing era in Intel processors

The internal graphics units in Intel Meteor Lake processors come with a significant advantage. Hardware-based ray tracing technology will enrich the experience in games.
 Ray tracing era in Intel processors
READING NOW Ray tracing era in Intel processors

After AMD brought ray tracing technology to Radeon graphics units in Ryzen 6000 mobile processors, Intel is also getting into the act. We will also see hardware-based ray tracing on the Intel Meteor Lake processor.

Intel Meteor Lake is very ambitious

An important detail has emerged in the Meteor Lake-based processors, which Intel will produce in a multi-layer structure and negotiate with TSMC. The performance cores of the processor developed in the 5nm process are called Redwood Cove, while the efficiency cores are called Crestmont. There will also be more efficient cores. In other words, a triple set system is mentioned.

Introducing Intel Meteor Lake

Added 2 months ago

The internal graphics unit of the processor, whose working prototypes are ready, will also support hardware-based ray tracing technology for the first time in the company’s history. Thus, it will be possible to see more realistic reflections in games. It is also stated that artificial intelligence inferences will be strengthened with the VPU.

Another criticism is that XMX matrix units will not be included. It is stated that this lack will mean a lower level of support for technologies such as XeSS. On the other hand, it is stated that FP64 support, which was not available in previous generations, will also come. Although Intel denies the claims, sources expect Meteor Lake processors late next year at the earliest.

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