Except for Mafia: Definitive Edition, which debuted in 2020, we haven’t actually seen a new Mafia game since Mafia III. However, the latest allegations say that the series will return with a brand new production. According to the first leaks, the game will be developed with Unreal Engine 5.
A new statement from 2K Games confirms that Mafia developer Hangar 13’s Studio Head Haden Blackman and COO Matthew Urban have left the company. But what made these splits significant was the revelation that the new Mafia was under development.
How will Mafia “Nero” with Unreal Engine 5 be?
According to the report prepared by Kotaku, the code name of the new Mafia has been determined as Nero. The report, which claims that the game has entered the development stage, will have a story that will take place before the Mafia trilogy.
Unlike the engine used for Mafia: Definitive Edition, Mafia II: Definitive Edition and Mafia III, Mafia Nero, which will be developed with Unreal Engine 5, is already intriguing with both its graphics and gameplay.
Hangar 13, the developer of the Mafia series, had started other productions before this project, but had to be canceled due to some problems. Although official statements about these productions have not been received from the company; It was stated that three games named Rhapsody, Volt and Mosaic were shelved while they were under development.
After three failed projects, Hangar 13 finally seems to be returning to the more established Mafia franchise. However, let us remind you that there is no official statement and we do not know at what stage the game is.
Hangar 13 COO Matthew Urban and Studio Head Haden Blackman’s departure from the company is thought to have a domino effect within the company, while the potential of the new Mafia to be affected by this should not be ignored. . Nevertheless, Mafia with Unreal Engine 5 will manage to attract the attention of players.
What do you think about Mafia, which will be developed with Unreal Engine 5? Do not forget to share your views with us in the comments section or on the SDN Forum.