Microsoft Muse was introduced: It is building the world of the game again by observing the world

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Microsoft Muse was introduced: It is building the world of the game again by observing the world
Microsoft has developed a brand new artificial intelligence model called Muse, which will ignite the wick of the revolution in the Xbox and the game world. Developed in cooperation with Microsoft Research and Ninja Theory, the prestigious game studio of Xbox, Muse aims to make the game world smarter, more accessible and creative. This model can recreate the game worlds by observing players’ movements and remain loyal to realistic physics rules.

What is Muse AI and how does it work?

Microsoft’s new artificial intelligence model Muse has been designed as a system that can create and develop game worlds in line with the interactions of players and developers. This model can comprehend the game mechanics, understand the 3D gaming worlds and give real -time reactions to the actions of the players. The company describes Muse as the first example of the world and the World and Human Action Model.

Muse is not an artificial intelligence coded for any game engine. This model, developed by the Microsoft Research team, learns only using visuals and game control inputs. Muse, who is trained with seven -year -old game data collected through Bleeding Edge, can reconstruct the scenes by analyzing the movements of the players.

Contrary to the traditional artificial intelligence models that work with text or static images, Muse develops a “practical understanding of how objects, characters and environments interact in a three -dimensional environment over time.

Muse can only analyze the image of a second game and produce consistent scenes that can last up to two minutes in accordance with the rules of physics. However, there are some restrictions. For example, the image resolution is limited to 300×180 pixels and the larger models are longer than the processing time. In other words, the largest and most consistent models are also the slowest ones at the time of inference.

Uses beyond the game world

Microsoft thinks Muse will not be limited to the game industry. Artificial intelligence is expected to create major changes in sectors such as retail, architecture and production. Imagine that in a very short time, you have created the digital twin of your production facility and performing real -time tests …

However, they emphasize that the collection of high quality data sets for availability in non -game areas is a great difficulty. The game world is seen as an ideal area for the development of such artificial intelligence models because it can provide a large amount of quality data.

Old games can be modern

One of Microsoft’s goals with Muse is to carry the old games to the future. Using this technology, the Xbox team plans to optimize classic games to modern devices. Basically, there are three important technical innovations brought by Muse: to maintain the game mechanics and physics rules in a consistent manner throughout the long sequences, to produce different but logical scenarios from the same starting point, and to protect these changes consistently by allowing users to change the created scenes.

Microsoft emphasizes that Muse will not replace human creativity, on the contrary, it is positioned as a supportive tool. The model is expected to help game developers a great help in the new generation of game design processes. One of the most striking aspects of Muse is the potential to accelerate the development process. Gaming studios can complete the prototype stages faster, create in -game elements with the help of AI, and optimize the development process. However, Microsoft emphasizes that Muse does not intend to create a game from start to finish.

For now, Muse’s model weights and a demo tool will be available for researchers and developers under the license of Microsoft Research. However, this is not yet a commercial product. Microsoft says that Muse is still in the discovery phase about how to evolve in the future. AI -supported short -interactive gaming experiences can soon be tested on Copilot Labs.