Last of Us Part I Update 1.1 release notes
With the new update, the game also received Steam Deck approval. So, which bugs were fixed with 1.1 version, which points were improved?
- Optimizations to improve CPU and GPU performance throughout gameplay
- General improvements to texture and environment loading
- Reduced shader compilation time
- Fixed screen tearing when turning on V-Sync
- Added support for players using third-party audio drivers
- Added new Very Low graphics setting (Options > Graphics > Graphics Settings)
- Added new AI quality setting to Chart menu (Options > Charts)
- Added new Dynamic Light Quality setting to graphics menu (Options > Graphics)
- Fixed an issue that caused the game to crash when rendering shaders on AMD hardware
- Fixed an issue affecting FPS when AMD GPU Usage monitoring was turned on (Options > HUD > GPU Usage)
- General performance improvements for Steam Deck
- Fixed a memory leak issue that could cause crashes on Steam Deck
In the meantime, work on the mod side of the game continues. The modding community is working on interesting projects that will allow players to unlock the debug menu, which will allow players to modify many new options, apart from the DLSS 3 mod, the first-person mode.