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CD Projekt explains why they switched to Unreal Engine 5 in new Witcher game

Announcing that the new Withcer game has been developed in the past weeks, CD Projekt Red explained why they switched to Unreal Engine 5 in the new game recently.
 CD Projekt explains why they switched to Unreal Engine 5 in new Witcher game
READING NOW CD Projekt explains why they switched to Unreal Engine 5 in new Witcher game

As you know, the new game of The Witcher series, published and developed by CD Projekt, was announced in the past weeks. The noteworthy information in the announcement was that the new game will be developed with Unreal Engine 5, and a statement about this issue came from CDPR recently.

Why Upgrade to Unreal ENgine 5?

CDPR’s CTO Pawel Zawodny recently talked about why they switched to Unreal Engine 5 for the new game. According to Pawel Zawodny, the primary reason for switching to Unreal Engine 5 in the new game is Unreal Engine 5’s success in creating open worlds. CD Projekt Red’s Art Director Jakub Knapik said that there are many features they want in Unreal Engine 5.

Unreal Engine 5 officially debuted

Added 1 day ago

Game Director Jason Slama, on the other hand, stated that such games require a powerful game engine due to the amount of variables and moving parts they have, and this engine can meet this demand.

In general, we already knew that Unreal Engine 5 is ambitious about open world creation, so it’s not very interesting to make such a deal for a strong brand like Witcher, but still, changing the current game engine is a bit risky. let’s call it a decision.

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