Along with the developing game culture, game channels are also developing from arcades to cassettes, from CDs to platforms. The emerging gaming platforms not only provide games but also aim to interact with users for various purposes by meeting some common denominators. As a matter of fact, these are not always purely commercial purposes.
Launched in 2010, Hundle Bundle offers users packages and content at very affordable prices. In addition, with the help system developed, both users and the system itself can meet on a common ground and help for charities. The platform announced that it has raised $200 million for charities and charity since its inception.
A turning point:
The $200 million raised could be a milestone as Humbe Bundle’s philanthropic effort is going well. Because Humble Bundle has not come today in ways that can be considered easy.
As a result of this potential, which was recognized by Jeff Rosen and John Graham in 2010, the project was transformed into a separate venture. However, Rosen and Graham left the platform, which was acquired by IGN Entertainment in 2017.
Earlier this year, the platform announced a mandatory sales cut of around 15-30 percent. “The change will enable us to continue to offer great prices for great games, books, and software while supporting key philanthropic initiatives with each purchase,” Humble Bundle said in a statement in July. He thanked them and said they look forward to backers who will help them reach their next $200 million goal.