PC games are graphically pushing the boundaries, but they need more and more powerful hardware. If you want to play games in the highest graphics settings and 4K resolution, the new player can be a good idea. However, there is a more convenient way to play games with both good graphics and good fluent. Thanks to Nvidia’s DLSS AMD’s FSR technology, you can play your games with more fluent square speeds and higher resolution without the latest and most powerful hardware. We look closely at AMD FSR technology, one of the remarkable technologies for PC players.
What is AMD FSR ❓

AMD FidelityFX Super Resolution (FSR) is a software that can indirectly increase square speeds with image quality just like DLSS. AMD FSR technology was first used in 2021 in Anno 1800 and Dota 2. However, one of the main differences between FSR and DLSS is that FSR does not use artificial intelligence equipment because AMD’s Radeon chips do not come with artificial intelligence equipment. Not to use artificial intelligence for the end user will not mean much, but it has some major effects on the comparison of FSR and DLSS.
AMD FSR has different versions. FSR 1.0 is very similar to the first DLSS in terms of improving image quality. It provides significant better image quality than its predecessor like FSR 2, DLSS 2, but does not offer any new features. The FSR 3 is built on FSR 2 and offers the square -creating square that creates new frames between really processed frames. Let’s explain in more detail what FSR does in games.
AMD FSR 1.0 is a spatial amplifier. When activated, the game works at a lower resolution (eg 720p), and then enlarges each frame to the natural resolution of your monitor. FSR processes the game’s performance while using the upgrade algorithm to provide a better image quality than the natural 720p, processing the game at a lower resolution. FSR also scales only in -game graphics; User interface elements such as health bars and mini maps remain sharp and clear in natural resolution.
AMD FSR 2 serves the same purpose as FSR 1; The game works at a lower resolution, then the scales for advanced performance. However, FSR is a temporal amplifier rather than spatial amplifier, which means that the algorithm has more data such as motion vectors. This provides better image quality than FSR 1. In some cases, FSR 2 may look better than natural 1080p; Because sometimes in certain objects in the game world, the temporal alirab or tremor can minimize, or even eliminate.
AMD FSR 3 combines the temporal upgrade with advanced frame creation, which is a separate FSR feature that can be activated in optional games in games that support FSR 3. A game usually cannot view a new frame until the GPU works a new frame. However, the FSR 3 can look at the previous frame and the motion vectors of the game to create a new square when trying to process the next frame. In other words, add extra squares between each traditionally processed frame to make the game look much more fluent.
How to Open FSR in Games ⚙️

AMD FidelityFX Super Resolution 3 (FSR 3) offers tremendous square speeds in supported games using the combination of super -resolution temporal upgrade and advanced frame creation technology. AMD FSR 3, as in some of the latest games, CS2, RDR2, Valorant, PUBG, Fortnite in popular games such as FSR is curious. How to Open AMD FSR 3? Let’s see step by step:
- Open the graphic or screen settings of the game
- Find upscaling in the Quality Menu
- Open AMD FSR 3.0 (FidelityFX Super Resolution)
- Set the AMD FSR connected to your system
AMD FSR Quality Settings 👍🏻
AMD FSR preserves as many images detail as possible, while offering four quality mode that increases square speeds. Each front setting mode either gives priority to detail (image quality) or focuses more on the square speed (performance). The input resolution used by the FSR for Pro algorithm depends on the quality mode selected by the user. The ultra -quality mode for 1440p output, where the actual resolution is 2560×1440, provides minor increase, while in 1970×1108 (77 %of real resolution). It uses 1706×960 (66.6%) for quality mode, 1506×847 (58.8%) for balanced mode, and 1280×720 (50%) for performance mode that offers the largest performance increase.
- 1440p – Real resolution
- Ultra quality – close to real image quality. SMALL FPS INCREASE
- Quality – similar to real image quality. Great performance
- Balanced – close to real image quality. Exceptional performance
- Performance – Visual effect on image quality. Top performance
FSR 3.1 Supporting graphics cards 🖥️

- AMD Radeon RX 5700
- AMD Radeon RX 5700 XT
- AMD Radeon RX 6300
- AMD Radeon RX 6400
- AMD Radeon RX 6500 XT
- AMD Radeon RX 6600
- AMD Radeon RX 6600 XT
- AMD Radeon RX 6650 XT
- AMD Radeon RX 6700 10 GB
- AMD Radeon RX 6700 XT
- AMD Radeon RX 6750 XT
- AMD Radeon RX 6800
- AMD Radeon RX 6800 XT
- AMD Radeon RX 6900 XT
- AMD Radeon RX 6950 XT
- AMD Radeon RX 7600
- AMD Radeon RX 7600 XT
- AMD Radeon RX 7700 XT
- AMD Radeon RX 7800 XT
- AMD Radeon RX 7900 XT
- AMD Radeon RX 7900 XTX
FSR 3.1 Supporting Nvidia Graphics Card Models
All Nvidia graphics cards in the last three generations support FSR 3.1 technology. This includes all RTX 20, 30 and 40 series. These cards include tensor nuclei specialized in deep learning workloads such as FSR. Here are FSR 3.1 Supporting Nvidia graphics cards 👇🏻
- Nvidia GeForce RTX 2060
- Nvidia GeForce RTX 2060 Super
- Nvidia GeForce RTX 2070
- Nvidia GeForce RTX 2070 Super
- Nvidia GeForce RTX 2080
- Nvidia GeForce RTX 2080 Super
- Nvidia GeForce RTX 2080 Ti
- Nvidia GeForce RTX 3050 6 GB
- Nvidia GeForce RTX 3050 8 GB
- Nvidia GeForce RTX 3050 Ti Laptop GPU
- Nvidia GeForce RTX 3060 8 GB
- Nvidia GeForce RTX 3060 12 GB
- Nvidia GeForce RTX 3060 Ti
- Nvidia GeForce RTX 3070
- Nvidia GeForce RTX 3070 Ti
- Nvidia GeForce RTX 3080
- Nvidia GeForce RTX 3080 Ti
- Nvidia GeForce RTX 3090
- Nvidia GeForce RTX 3090 Ti
- Nvidia GeForce RTX 4050 Laptop GPU
- Nvidia GeForce RTX 4060
- Nvidia GeForce RTX 4060 Ti 8 GB
- Nvidia GeForce RTX 4060 Ti 16 GB
- Nvidia GeForce RTX 4070
- Nvidia GeForce RTX 4070 Super
- Nvidia GeForce RTX 4070 Ti
- Nvidia GeForce RTX 4070 Ti Super
- Nvidia GeForce RTX 4080
- Nvidia GeForce RTX 4080 Super
- Nvidia GeForce RTX 4090
FSR 3 Supporting Games 🎮

- Call of Duty Black Ops 6
- No More Room in Hell 2
- The Axis Unseen
- Hunt: showdown 1896
- Mechwarrior 5: Clans
- UNtil Dawn
- Manor Lords
- Warhammer 40,000: Darktide
- Frostpunk 2
- God of War Ragnarök
- Dead Rising Deluxe Remaster
- FINAL FANTASY XVI
- EVERSPACE 2
- Cyberpunk 2077
- Satisfactory
- Creatures of Ava
- Kunitsu-Gami: Path of the Goddess
- RATCET & CLANK: Rift Apart
- Starfield
- The Last of Us Part I
- Ghost of Tsushima Dırector’s Cut
- Marvel’s Spider-Man Remastered
- Marvel’s Spider-Man: Miles Morales
- Horizon Forbidden West Complete Edition
DLSS or FSR?

Looking at the quality, FSR has some problems. Problems such as shading around moving objects, tremor in small details and static images and general details in motion are largely improved by FSR 3.1, but not completely eliminated. Nvidia’s higher power, more intensive calculation approach seems to have received its reward with the generally accepted quality.
In general, DLSS is the winner of the game in terms of both square speeds and quality. Since Nvidia launched its technology about 3 years before AMD, it is expected, but the race is surprisingly close. The important thing is that both technologies help to make more games playable for more people.
Although both solutions are not perfect, these new square creation and upgrade techniques make many games playable for many people, while providing a more fluid, high -resolution image for others. It is exciting to see how these features continue to develop and how hard the hardware allows more games to play.