While Bloodborne fans have been waiting for an official version to the PC for years, fascinating projects are stuck with a Sony’s royalty obstacle. Finally, the project called Bloodborne PSX, which was re -created in the style of PlayStation 1, was also removed from the publication due to copyright.
Sony, why is it so strict?
This development once again reveals Sony’s recent harsh attitude towards the Bloodborne community. Previously, the company, which prevented the popular Bloodborne 60 FPS mode, has now removed Bloodborne PSX DEMAKE by the independent developer Lilith ‘B0TSTER’ Walther. Markscan, who carried out Sony’s DMCA applications, sent royalties to the admirable project on charges of digital piracy and the game was removed from itch.io.

While developing developer Lilith Walther, Sony’s questioning why he was targeting Bloodborne now, it was a matter of curiosity whether these steps were a sign for the future of Bloodborne.

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Sony referred to Bloodborne in the 30th anniversary video last December. This led some players to wait for a new version, while Sony’s recent moves began to fans fans.
Do you think Sony prevents these projects because Bloodborne does not want to go to the PC? Or can this be a signal of an future announcement? Don’t forget to share your views!