The Unreal Engine was first introduced by Epic Games in 1998 to develop FPS games. Although it was created mainly to be developed for FPS games, Unreal Engine, which has become the most sought-after game engine over time, continues to be used by many game developers.
Unreal Engine 5.3 preview released
The famous game engine continues to be one of the most important options for game developers by being renewed every day. Unreal Engine 5, first announced by Epic Games in May 2020 and introduced in April of last year, is now offered to game developers with its new version and features.
Epic Games has released a preview version of Unreal Engine 5.3. With the release of the preview of the new version, users will now be able to try out the latest development systems and some new features. In its statement, the company states that the workflows and capabilities of key features have been improved.
The company, which has improved Nanite and Path Tracing, claims that this results in better performance data and overall better visuals. The company has also started offering a number of experimental features to game developers.
Newly introduced experimental features include an updated particle manipulation system that allows users to create volumetric things like smoke and fire directly within Unreal. Epic’s notes also include a Skeleton Editor feature for character weight and skin work. Unreal Engine 5.2 also includes improvements for better building and fabric graphics.
Currently, only Fortnite, Layers of Fear and Remnant 2 games are running on Unreal Engine 5. In the coming period, the number of games developed on Unreal Engine 5 will increase. So what do you think about Unreal Engine 5.3 and its new features? You can share your views with us in the comments section.