With the development of computer technologies, realistic three-dimensional designs have become even more open, and this field also includes many business opportunities today. We came to you with an exemplary project today for those who want to get into three-dimensional modeling or who want to improve themselves in this field.
3D artist Lorenzo Dominesco created Lara Croft, one of the most loved characters in the game world, in 3D. Dominesco’s Lara Croft was based on Angelina Jolie, who starred in the movie adaptation of the play. The resulting model was as follows:
Lara Croft three-dimensional model:
So how similar is this model to reality?
- Left: Movie, Right: 3D model
- Left: Movie, Right: 3D model
So how did the artist do all this?
Lorenzo Dominesco also explained what tools he used to do all this. A total of 6 different programs were used for this model, every detail of which was made by hand. The artist used the Unreal Engine 5 game engine to get the image above, and used different tools to create the characters, weapons, outfits and all other materials. These tools and the artist’s intended use were as follows:
- 3ds Max: Modeling (Boots, weapons and clothing)
- ZBrush: Virtual sculpting (Boots, clothing, body, skin, face)
- Substance Painter: Texture (Boots, weapons, clothing, body, skin, face)
- Mari: Texture (Body, face, skin)
- Unreal Engine Metahuman Body: Modeling (Body, skin)
- XGen Maya: Hair
Of course, the model we saw above was not the best 3D model ever made. However, this project can be a guide for those who want to enter the world of three-dimensional art. You can see which tools you can use in your projects through this example.
Applications that can be used by those who want to enter modeling:
10 Free Recommendations for SketchUp Alternative 3D Modeling